01 / InterfaceInterface
Start with the default layout. Keep backpack, chat, minimap, action bars, and combat information in stable zones before unlocking every panel.
02 / InputsInputs
Build one keyboard action bar, then mirror its stable positions to a mouse grid if keyboard reach remains the bottleneck.
03 / DisplayDisplay
Match the monitor's resolution, set Interface Scaling for readability, and change Game Rendering Scaling only when performance needs it.
04 / AudioAudio
Keep game cues, voice chat, and background audio separated enough that one volume change does not bury every source.
05 / ComfortComfort
Use a client size, monitor position, and input map you can return to.